Paul & Dan discussing playtesting your new game or adventure design. Is it worthwhile doing it? What amount is valuable? How do you do it? When do you know your game design is done and ready for the public?
- Dan’s Java testing tools for Original D&D
- Random Wizard’s web-based demo version of those tools
- Dan’s “Point-Buy Systems Considered Harmful/Acid Test is Gameplay” manifesto
Wandering DMs Paul Siegel and Dan “Delta” Collins host thoughtful discussions on D&D and other TTRPGs every week. Comparing the pros and cons of every edition from the 1974 Original D&D little brown books to cutting-edge releases for 5E D&D today, we broadcast live on YouTube and Twitch so we can take viewer questions and comments on the topic of the day. Live every Sunday at 1 PM Eastern time.