Dan and Paul are joined by Professor of Philosophy Landon Schurtz to take advantage of his work in the fields of games, design, and aesthetics. What do we count as a game, and why? Does the definition of “roleplaying game” expand over time? Is traditional roleplaying a different beast from narrative storytelling games? And why do we do this crazy hobby in the first place?
In this episode we make numerous references to the following work on philosophical game theory, highly recommended:
C. Thi Nguyen’s, “Games: Agency as Art” (sponsored)