Dan & Paul discuss the possibility of TPKs (Total Party Kills) in D&D of any edition. A lively, wide-ranging discussion that touches on the very roots of D&D. Do you permit it, promote it, or prohibit it? How often do you see it in classic play? As a player, does it make a campaign more rewarding or less? More memorable or less so? How best to handle the aftermath of a TPK, and how your campaign world can grow stronger and deeper for it.