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  • LitRPG | From Appendix N and Back Again | Wandering DMs S07 E29

    Paul and Dan explore the rise of LitRPG, the literary genre where role-playing mechanics drive the narrative. Where did the term come from, and what early works fit the mold before it even had a name? We’ll follow the ouroboros…

  • Undead in D&D | Mindless Mobs to Masterminds | Wandering DMs S07 E28

    Paul and Dan discuss the many faces of undead in Dungeons & Dragons. From shambling zombies to cunning liches, they embody both mindless horror and villainous intellect. How do different editions treat them? What’s the deal with cleric turning, level…

  • Multi-Classing in D&D | Level Caps and Class Hacks| Wandering DMs S07 E27

    Paul and Dan untangle the strange history of multi-classing in D&D. Was the elf in OD&D really allowed to swap between fighter and wizard whenever they liked? Why did B/X boil it all down to “race as class”? How did…

  • Original D&D Blackmoor Supplement | Wandering DMs S07 E26

    Paul & Dan take a close look at Blackmoor, Dave Arneson’s rules supplement for D&D 50 years on. What was exciting and new in this set of optional rules? What stood the test of time, and what was forgotten along…

  • When a Player Knows the Adventure | Keeping Classic D&D Fresh | Wandering DMs S07 E25

    Dan & Paul wrestle with the issue of what to do when a player at your table already knows the adventure you’re about to play. Maybe it’s a product they’ve read, played through, or watched on a stream in the…

  • Sneaking & Searching in D&D | Rolls for Perception and Stealth | Wandering DMs S07 E24

    Paul and Dan hash out the best ways to roll for Perception and Stealth in D&D. Should you always ask everyone at the table to make a check on their own? Is it better to have one player roll with…

  • Skull Mountain Debrief | 12 Hours of Birthday D&D | Wandering DMs S07 E23

    Dan and Paul debrief the highs and lows of their latest birthday D&D actual play. Last weekend, Paul celebrated his birthday the best way he knows how: by dragging his friends into the depths of Skull Mountain! Dan, Max, and…

  • Behind the Screen | GM Screens in Practice & Theory | Wandering DMs S07 E22

    Paul and Dan pull back the veil on GM screens — what they’re good for, when they’re essential, and when to ditch them entirely. They compare the old-school cardboard panels, DIY screens with swappable inserts, GMing from behind a laptop,…

  • Lizardfolk in D&D | The Moral Muck of Marsh-Dwellers | Wandering DMs S07 E21

    Paul & Dan wade deep into the swamp to uncover the shifting role of lizardfolk across Dungeons & Dragons editions. From their earliest days as faceless wilderness threats to complex cultures with alien worldviews, how has D&D’s portrayal of these…

  • Disrupting D&D Spells | Fight and Fizzle | Wandering DMs S07 E20

    Dan and Paul coach you in how to disrupt an enemy wizard’s spells in D&D. And it varies a lot by what edition you play! From classic editions where casting in combat is strictly prohibited, to those where initiative tells…

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Recent Episodes

  • D&D Campaign Notes | Keeping Track of Long-Running Campaigns | Wandering DMs S8 E28
  • Swords & Spells | OD&D Goes to War | Wandering DMs S08 E27
  • Level Titles in D&D | What’s in a Name? | Wandering DMs S08 E26
  • Building a One-on-One Adventure Live! | Dungeon Design Dash #9 | Wandering DMs S08 E25
  • Barbarian Prince | Going Solo in a Classic Hexcrawl | Wandering DMs S8E24

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