The Dungeon! Boardgame | The Essence of D&D | Wandering DMs S08 E06
Paul and Dan pull out and analyze Dave Megarry’s famous Dungeon! boardgame, developed at the same time as D&D, published in 1975. How much were the games similar, and were do the differ? What changed in the half-dozen iterations over…
How Not To Be a Potato | Showing Up at the Table | Wandering DMs S08 E05
Dan and Paul tackle a deceptively common table problem: the potato player – someone who shows up, sits quietly, and never quite engages. Coined as shorthand for disengaged play, “potatoing” can look the same from the outside but come from…
Rangers in D&D | Wilderness Experts | Wandering DMs S08 E04
Paul and Dan chat about the history of Rangers in D&D. Inspired directly by Tolkien, they’re one of D&D’s earliest and most appealing sub-classes! With abilities to surprise, track, cut down giants, and even cast spells, they’re not your normal…
Puzzle Dungeons | Chris “Directsun” on Designing Meaningful Puzzles | Wandering DMs S08 E03
Dan and Paul revisit one of Wandering DMs’ earliest topics – puzzles in tabletop RPGs – this time with special guest Chris M, aka Directsun. Back in Season 1, we wrestled with why puzzles so often fall flat at the…
Star Frontiers in 2026 | Life in the Future | Wandering DMs S08 E02
Dan & Paul chat about the classic 1980’s sci-fi RPG, Star Frontiers, from the makers of D&D. We’re still running it today for younger players and having a great time. What are the great things about it that still work,…
The Rule of Cool | When Breaking the Rules Makes the Game Better | Wandering DMs S08 E01
Dan and Paul kick off Season 8 by diving into one of the most debated ideas in tabletop RPGs: The Rule of Cool. When should a GM stick to the written rules, and when is it better to bend or…