Collaborations | Party-Based Design for D&D | Wandering DMs S05 E05

Wandering DMs Season 05
Wandering DMs Season 05
Collaborations | Party-Based Design for D&D | Wandering DMs S05 E05
Loading
/

Dan & Paul hash over the benefits & flaws of working with other people in your TTRPG design, DM’ing, nd play!

Collaboration (from Latin com- “with” + laborare “to labor”, “to work”) is the process of two or more people, entities or organizations working together to complete a task or achieve a goal. Collaboration is similar to cooperation. Most collaboration requires leadership,[vague] although the form of leadership can be social within a decentralized and egalitarian group. Teams that work collaboratively often access greater resources, recognition and rewards when facing competition for finite resources.

Structured methods of collaboration encourage introspection of behavior and communication. Such methods aim to increase the success of teams as they engage in collaborative problem-solving. Collaboration is present in opposing goals exhibiting the notion of adversarial collaboration, though this is not a common use of the term. In its applied sense, “(a) collaboration is a purposeful relationship in which all parties strategically choose to cooperate in order to accomplish a shared outcome.”

Wandering DMs Paul Siegel and Dan “Delta” Collins host thoughtful discussions on D&D and other TTRPGs every week. Comparing the pros and cons of every edition from the 1974 Original D&D little brown books to cutting-edge releases for 5E D&D today, we broadcast live on YouTube and Twitch so we can take viewer questions and comments on the topic of the day. Live every Sunday at 1 PM Eastern time.

This description uses material from the Wikipedia article “Collaboration“, which is released under the Creative Commons Attribution-Share-Alike License 3.0.

Thumbnail image courtesy of Craiyon.

Leave a Reply