Episode 34: Endings
Dan and Paul discuss how to plan for ending your roleplaying campaign. How do you give your players a satisfying conclusion without just fizzling out?
Episode 33: Languages
Dan and Paul discuss fantasy languages in D&D — from monster and racial languages to alignment languages, the magic used to understand them, and how restricting access to them can benefit your game.
Episode 32: Puzzles and Riddles
Dan and Paul discuss how to effectively use puzzles and riddles in your D&D game.
Episode 31: Dreams, Visions, and Prophecies
Dan and Paul discuss all the mechanisms for foretelling and enforcing fated outcomes in D&D.
Episode 30: Time
Dan and Paul discuss the passage of time in D&D games, from hours of torchlight, to weeks of spell research, to what their game calendars look like.
Episode 29: Horror Gaming
Dan and Paul discuss horror in roleplaying games, if D&D is a horror setting, and make several other exciting announcements.
Episode 28: DH Boggs
Dan and Paul are joined by special guest DH Boggs to discuss the history of D&D as run by Dave Arneson. Links from the Show DH Boggs’ publications at DriveThruRPG The Secrets of Blackmoor documentary
Episode 27: Gaming Gear
Dan and Paul discuss the gear they’ve bought for gaming over the years – what works, what doesn’t, and what has turned out to be just plain silly.
Episode 26: Advice for New DMs
Dan and Paul go over words of advice for new DMs thinking of running their first game.
Episode 25: Mind Control
Dan and Paul discuss magic that takes over your character, from paralysis to charm, and how to deal with it from both the player and DM’s perspective.