Trading | Season 02 Episode 26
Dan & Paul discuss injecting trade and economic options as part of your D&D game; things we’ve done right, things we’ve done wrong. What’s the best way to deliver it to players who want it? Trade on the Reik @…
Ten Dead Rats | Season 01 Episode 23
In the Season 1 finale, Yeffi goes off on a mysterious errand with Franc, while the rest of the gang heads over to The Cracked Tavern to meet Drachilda. It does not go quite as they expected.
R.A. Salvatore | Season 02 Episode 25
Paul and Dan get to chat with best-selling author R.A. Salvatore about gaming, writing, running D&D, the new Drizzt Do’Urden book, the creation of Icewind Dale, and a bunch of other awesome stuff. R.A. Salvatore’s personal gaming & book store…
Ten Dead Rats | Season 01 Episode 22
The gang returns to Altdorf, does some shopping, and seeks out more clues on the elusive cult of the Purple Hand.
Encumbrance | Season 02 Episode 24
Paul and Dan weigh in on their different viewpoints on the best encumbrance system: from OD&D to B/X to 5E. Should we weigh things in coins, pounds, stone, or slots? How much do the individual player tastes matter?
Ten Dead Rats | Season 01 Episode 21
The gang sets sail in their new boat to Weissbruck! Their goal of a quick resupply before moving on to Altdorf is interrupted by shadows of the past.
Dungeon Crawl Classics | Season 02 Episode 23
Paul and Max host (and Dan joins as a last-minute guest): Let’s dig into Goodman Games’ Dungeon Crawl Classics system — between us we’ve run a 2-year campaign and a whole lot of con games with DCC, what are the…
Ten Dead Rats | Season 01 Episode 20
The gang boards a boat headed up river to Altdorf, and meets some unusual people along the river.
Wandering Monsters | Season 02 Episode 22
Dan & Paul discuss the pros & cons of Wandering Monsters. Where do they come from? Do you need to edit them to their environment? Should you roll randomly, and when, and how? Great ways to fine-tune and use this…
Ten Dead Rats | Season 01 Episode 19
A fight breaks out at the Warehouse, and we finally break out the Insanity Cards during the gang’s last night in Bogenhafen.