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  • Critical Failures | What’s the Worst that Can Happen? | Wandering DMs S07 E02

    Dan & Paul chat about the role of critical failure and fumble systems in TTRPG systems. Do they add appropriate surprise, unpredictability, realism, and danger to the adventure? Are they more punishing to the players or their opponents? Or are…

  • Splitting the Party | When Your D&D Group Can’t Keep it Together | Wandering DMs S07 E01

    Paul & Dan are back for Season 7, this time diving into the age-old debate: splitting the party. When is it a clever strategy? When is it a recipe for disaster? And what can DMs do to keep the game…

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