Episode 8: Conventions vs. Campaigns
Dan and Paul discuss the differences between running an ongoing never-ending home campaign, and a short 4-hour convention session.
Episode 7: Dragons
Dan and Paul discuss dragons, and how they differ across editions.
Episode 6: Hex Crawls
Dan and Paul discuss their experiences playing and running hex-crawls. They explore what worked, what didn’t, and give advice on what they think makes for a really good hex-crawl adventure.
Episode 5: Tomb of Horrors
Dan and Paul discuss the module S1: Tomb or Horrors, including the history of the module and their experience running and playing it.
Episode 4: Clerics
Dan and Paul discuss the cleric class, and why they have been removed from OED.
Episode 3: Thieves
Dan and Paul discuss the history of the thief class, and how they use thieves in their own campaigns.
Episode 2: Improv and New DMs
Dan and Paul chat about improvisation as a DM tool, and how we teach such things to bourgeoning DMs.
Episode 1: What is Old School?
Dan and Paul discuss what exactly qualifies as “old school”, or at least agree that it’s impossible to qualify.