Moves, Powers, and Skills | Creating unique characters in TTPRGs | Wandering DMs S07 E12
After a packed weekend at their annual house convention, Dan and Paul return with fresh insights into the mechanics behind the games they played. From the moves-based mechanics of Powered by the Apocalypse titles, to Quest’s streamlined abilities, D&D’s shifting…
Elementals in D&D | From the Source | Wandering DMs S07 E11
Dan & Paul chat about Elementals in D&D. Where do they come from, and how often do they get used? Are they really a good option for high-level wizards to conjure? And how have they evolved into the newest Monster…
WOTC Kills VTT | Wherefore Art Thou Digital Tools? | Wandering DMs S07 E10
Hasbro/WOTC announced this week that their long-anticipated virtual tabletop tool (VTT), Sigil, is suddenly end-of-life. How did they come to spend so many resources into a project like this, only to cancel it? Does it disrupt their overall strategy for…
Tom McGrenery | OSR and Story Games | Wandering DMs S07 E09
Dan and Paul are joined by Tom McGrenery, game designer and co-host of the podcast Fear of a Black Dragon, to discuss the surprising common ground between OSR and story games. Do they have more in common with each other…
The AI Dungeon Master | Review of Playing D&D with an AI DM | Wandering DMs S07 E08
Can an AI truly run a game of Dungeons & Dragons? In this episode, Paul & Dan review Paul’s recent live-streamed experiment, Martha the AI DM, where he played a session of Basic B/X D&D with an AI as his…
Tones for Tough Times | Playing D&D when Things are Bad | Wandering DMs S07 E07
As a DM, should you offer different subject matter to your players when the real world looks grim?
DMing On The Fly | Running a D&D Game With No Materials | Wandering DMs S07 E06
Paul & Dan dive into the art of running a game with absolutely no materials on hand. Whether it’s an impromptu one-shot, a lost character sheet crisis, or a full-on “I forgot my dice bag at home” scenario, we’ll explore…
Original D&D Greyhawk Supplement | Wandering DMs S07 E05
Paul & Dan review the first add-on to Original D&D in 1975: Supplement I, Greyhawk! Presenting content and rules changes stemming from Gygax’s home campaign, we get new classes (the Thief and Paladin), spells, monsters, and magic items. But how…
How to Get Away with Murder in D&D | Planning Plots | Wandering DMs S07 E04
Dan & Paul follow up on our chat about mysteries in D&D: Turning things around, how is the average Thieves’ Guild member meant to ply their trade in the world? Given all the magic detection, location, ESP, and other powers,…
Mysteries | Running Frustration Free D&D Whodunits | Wandering DMs S07 E03
In this episode of Wandering DMs, Dan and Paul explore the art of running mysteries in Dungeons & Dragons and other TTRPGs. From crafting compelling clues and red herrings to balancing player agency with narrative tension, they share tips and…