City Adventures | Maps, Movement, and Chases | Wandering DMs S02 E45

Paul and Dan discuss running City Adventures in D&D and other RPGs. So many different mechanics have been tried over the years. What do the original texts say about cities — or did they leave them entirely off-screen? What’s the best way to map out a city: by individual buildings, streets, districts, or leave it theater-of-the mind? How can you run a chase scene in a city: use the street-level map, or keep it more abstract? Lessons from various books, modules, and other games: Warhammer, Call of Cthulhu, Top Secret, and more. Wandering DMs Paul Siegel and Dan “Delta” Collins host thoughtful discussions on D&D and other TTRPGs every week. Comparing the pros and cons of every edition from the 1974 Original D&D little brown books to cutting-edge releases for 5E D&D today, we broadcast live on YouTube and Twitch so we can take viewer questions and comments on the topic of the day. Live every Sunday at 1 PM Eastern time. Subscribe to Wandering DMs for new episodes