• Episode 34: Endings

    Dan and Paul discuss how to plan for ending your roleplaying campaign. How do you give your players a satisfying conclusion without just fizzling out?

  • Episode 33: Languages

    Dan and Paul discuss fantasy languages in D&D — from monster and racial languages to alignment languages, the magic used to understand them, and how restricting access to them can benefit your game.

  • Episode 30: Time

    Dan and Paul discuss the passage of time in D&D games, from hours of torchlight, to weeks of spell research, to what their game calendars look like.

  • Episode 29: Horror Gaming

    Dan and Paul discuss horror in roleplaying games, if D&D is a horror setting, and make several other exciting announcements.