Paul and Dan discuss the merits of different XP award systems: How to weight monsters, treasures, and magic. Points vs. milestones. Linear vs. geometric progressions. And lots more.
A pleasurable evening is spent at the coaching inn, and a devious plan is hatched on route to Altdorf.
Dan and Paul are joined by Web DM Communications Director Emma Lambert, and they discuss the ins and outs of attending gaming conventions. Editor’s Note: We had some audio issues during the first half of this video. I processed the…
Posing as coachmen, the party encounters mutants along the road, and an intriguing opportunity arises for Indigo.
Dan and Paul make cookies! And talk about food at the gaming table while playing roleplaying games, as a prop in roleplaying games, and in the fiction and mechanics of roleplaying games.
The crew makes it to Carroburg, delivers their charge, and plots their course to Altdorf. Note – This episode experienced some unusual audio problems. I’ve done my best to clip out the worst of it from the beginning for the…
an and Paul are joined by Steven McAuley and surprise guest Joe Manganiello to discuss their roots in old school gaming, and how it impacts their current 5th Edition D&D games.
Trebbiano becomes sick and is confined to his bunk. The rest of the crew does their best to deal with the creature lurking in the hold of the Belle, and things don’t go quite as planned.
Paul is joined by guest Colleen Nachtrieb to discuss their new actual play stream Ten Dead Rats. They discuss the system, the setting, and how live streaming differs from normal home play around the table.
The characters meet in Marienburg. A surgery becomes more of a shanking. The going price of a bagful of dwarf is debated. The party discovers there is something unusual about the package they are asked to deliver.